cod_add_user_gravity

Syntax

native cod_add_user_gravity(id, Float:value, type = ROUND);

Usage

id
Player index
value
Value amount
type
Bonus type, valid types are:
CLASS - for class
ITEM - for item
ADDITIONAL - static bonus
ROUND - until round end
DEATH - until death
DAMAGE_GIVEN - until player damage enemy
DAMAGE_TAKEN - until player is hurt

Description

Add value to player gravity bonus.

Return

This function has no return value.